Animation retarget Unity.
Fully rigged.
Editing the model is recommended in Maya (for example, to change the fangs)
PBR textures (Metallic Shader)
-AO
-Base color
-Emissive color
-Metalness
-Normal
-Roughness
Textures 4096x4096
contains an ID map for changing colors
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Animations:
If I see interest in the product, I will add new animations
POLYCOUNT: Faces - 27986; Verts - 28469
Some screenshots were taken using Marmoset Toolbag 3