CyberSuit Collection

To display hair and clothes, a double shader is used, as well as a two-sided display of polygons. Also, when creating hair in the engine, standard material settings were used.

Also note that the models have PBR textures and contain a number of simple and not very animations. It is easily converted to URP by means of unity, write a description of how to skin it.

Attention!

Carefully read the description of each product on a separate page, this is very important

Read carefully!

And don't be afraid to ask questions by email.

Below are links to the product pages from the package


CyberSuit06

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cybersuit06-270143

CyberSuit07

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cybersuit07-270073

CosmoGirlRe

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cosmogirlre-266779

CyberJagg5

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cyberjagg-5-265614

CyberJagg4

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cyberjagg4-262832

CyberJagg2

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cyberjagg2-261582

CyberJagg

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cyberjagg-259020

CyberNinja

https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/cyberninja-256919