- Geometry: 30465 triangles, 9484 vertices.
- Material: PBR Metallic, 2K.
- Game ready.
- Interior modeled and textured.
- Includes hubs (without wheel).
- No animations, no scripts.
- Tools used: Blender, Photoshop, Substance.
Parts in which it is divided:
- Body.
- Cover.
- Wheels.
- Steering wheel.
- Glasses.
I have added a low-poly version for the body collision (called '4x4_body_collision').