Gym Boys

🔥 Gym Boys

3D models of gym boys in gym wear with many customization options! ARKit blendshapes, Humanoid Skeleton rig, and many color options. They are a perfect addition to the Gym Girls.


👑 Key Features

🌟 Low-poly

🌟 Completely modular

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Adjustable body parts

🌟 Easy Color Change

🌟 2 Body Normal Maps

🌟 7 Unique Hairstyles

🌟 2 Unique Head Meshes + 5 Unique Makeup Textures (Basecolor + Normal)

🌟 3 Unique Top Meshes + 4 Unique Bot Meshes + 2 Unique Shoe Meshes

🌟 Many Accessories: Watches, Headphones, Headset (on/off), Glasses



🌠 This asset is part of the Gym Bundle: Boys and Girls



📋 Polycount | The Character does not have LOD system

Gym Boy 01

🈯️ Faces 36009 ❎ Tris 68610 ✳️ Verts 42877

Gym Boy 02

🈯️ Faces 29290 ❎ Tris 55392 ✳️ Verts 30410

Gym Boy 03

🈯️ Faces 35695 ❎ Tris 68224 ✳️ Verts 46693

Gym Boy 04

🈯️ Faces 38520❎ Tris 73846 ✳️ Verts 41516



⚙️ Rig

This Character rig is based on the Humanoid Skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones, you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose is identical to the Humanoid Skeleton one, the only difference is the hand position. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Humanoid Skeleton: eye_jose_r, eye_jose_l, eye_minho_l, eye_minho_r


Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations (both UE4 and UE5)

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game



😡 Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.


Exclusive for Gym Boys: Experimental Body Shape Blendshapes. Adjust the body shape to any body type!



🔥 Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.


🔰 Please note that:

Clothes can be taken off completely, and full-body is included.

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

The phone from the pictures is not included.



⚔️ Unity project

🌟 Supported version: 2021.3.31f1

🌟 Render pipelines: Built-in, URP, HDRP

🌟 Humanoid rig with eye bones, but no jaw bone

🌟 For facial animations use Blendshapes

🌟 Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character

🌟 Physics are not included

🌟 AllPartsTogether.fbx file is included for customization


⚔️ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 16 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Accessories, Bot x3, Top x4, Shoes, Glasses

🌟 Textures are packed for better optimization



• • • 🎓FAQ

Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. Expect an answer in 1-3 working days.


Q: Can I create an NFT with your model or sell it as a VRchat avatar?

A: No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.


My customers have reported to me that my models work in Blender.


Q: Are clothes from other models compatible?

A: Some are compatible, some are not. More info here:

https://docs.google.com/document/d/1en3Q3wOXL_y8NxQpuBf6Mi582m9KfTFg1uq5O04Ep6c/edit?usp=sharing


Q: How do I get the full archives?

A: Request it through e-mail 📧 idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.


Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I’m unavailable for any kind of commission.


Thank you ~