With this tool, lowpoly style models can become very cartoonish and rounded. And keep a certain style. And add more triangles.
Benefits of increasing the "triangular surface" :
You can render the light map on top of the vertex color. You can also add details to your model.
Supported:
Normal meshRender and skin. Yes, this tool supports the skin. So you don't lose animation weights and bone weights.
You can subdivide it multiple times. But since it's a power, doing one or two scenes is great.
If you need anything else, I'll update. Please contact me first.
Contains source code, all in C#.
NO AI.