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Please check the documentation before purchasing.
Features:
- Easy to Use: Simply attach "Toon Detailer" to your camera or render pipeline and start tweaking the settings.
- Depth Fade: Let the effect gradually fade on distant objects, ensuring everything looks smooth in all scenarios.
- Masking: Use masks to easily apply the effect to certain areas or objects in your scene, or to exclude some.
- Multiple Properties: Tweak various contours, cavities, and other settings to achieve the look you want.
Compatibility:
- Supports URP and Built-in versions 2021.3 and above.
- Unity 6 support! (see limitations below)
- Built-in requires Shader Graph for the demo scenes to work.
Limitations:
- In Unity 6 (URP) deferred rendering is not fully supported. (yet!) Check the documentation for more information.
- Doesn't support VR, webGL