Radial Blur for URP by OccaSoftware OFFICIAL SALE

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What it does


- This is a post-process effect that you can use to add a radial or zoom blur effect.

- It progressively samples out from the center point (you specify the center point) to simulate blur.

- You can use an API to configure the blur at runtime.

- Configurable blur strength, origin, and start radius.

- 0.1ms performance cost


✅Updated to Unity 6!

All the Occa Software assets are currently going through the process of being updated to Unity 6. If you run into any problems, please reach out to us!


Widely Compatible

Editor Versions

✅ 6 LTS

✅ 2022.3 LTS


Render Pipelines

✅ Universal

❌ Built In

❌ HDRP


Render Paths

✅ Deferred

✅ Forward


APIs

✅ DirectX

✅ OpenGL

✅ Vulkan

✅ Metal


Platforms

✅ Console

✅ PC

✅ WebGL

❌ Mobile

❌ VR


Discord

https://www.occasoftware.com/discord