Gore Simulator OFFICIAL SALE

Minimum Unity Version 2021.2 LTS +


Documentation | Discord | Contact


Gore Simulator enables you to quickly and easily add high-quality gore effects to your game, featuring a robust set of tools that work seamlessly together.


It supports both humanoid and generic characters, allowing you to create detached body parts in the editor or dynamically sever them during runtime, all while keeping the characters fully animated.


The tool integrates smoothly with Unity's ragdoll system, Puppet Master, Ragdoll Animator, and can be easily connected to any custom character controllers (Ultimate Character Controller, Invector, etc.).


All features are managed through a single inspector component, using a modular approach that ensures full control, flexibility, and the ability to extend functionality.



HIGHLIGHTS


🩸 Blood and Gore

  • Skinned Mesh Cutting (Static and Animated).
  • Skinned Mesh Explosion.
  • Multi-Cut/Explosion.
  • Automated Stitching.
  • Skinned Mesh Decals.
  • Ragdoll Physics.
  • Ragdoll Physics on Cut Parts.
  • Instant Reset.
  • Particle Effects.
  • Gore Scene Creation in the Editor.

Lightning-Fast

  • Job System & Burst Compilation.
  • Editor Caching.
  • Pooling.
  • Automated Setups.

💎 Usability

  • Any genre and platform.
  • Humanoid and generic characters.
  • Any amount of Skinned Mesh Renderers.
  • Skinned Mesh combine tool included.
  • Any amount of sub-meshes per renderer.
  • Activate/deactivate and full reset with one method call.

🔉Integrated Systems

  • Event System.
  • Runtime Profiler.
  • API.

User Friendly

  • Modular Architecture.
  • Lightweight.
  • Extensible.

Support

  • Up-to-date Online Documentation.
  • Demo Scenes.
  • Active Support (Discord, Email).

🌟Compatibility