Introducing “Motion Matching System for Unity”, a revolutionary animation solution that takes your character control to the next level. Say goodbye to traditional animator states and embrace a whole new way of animating your characters. With Motion Matching System for Unity, you will experience fluid and responsive animations like never before.
What is motion matching?
While classic animation techniques rely on blend trees and intricate logic to select which animation to use in a given scenario, motion matching works differently. It utilizes live character features - such as feet position and velocities - to determine which animation to use at any given time. It does this by extracting poses from a set of animation files, creating a collection of different poses that can be matched and blended. This approach provides every user with greater movement flexibility and delivers a more realistic and responsive motion for the character.
Features
⭐Universal compatibility:
Integrate our system with a wide range of models, including generic and humanoid avatars. Apply the system to a diverse array of characters, from humans to animals and beyond, enhancing the animation of any entity in your project.
⭐No more animator states:
Say goodbye to the limitations of traditional animator states. Motion Matching System for Unity eradicates the need for complex state machines, allowing you to blend animations for seamless transitions with minimal effort involved.
⭐Triggerable actions:
Set up and trigger actions easily with our user-friendly system. Whether it's a sword swing, a jump, or a complex interaction, you can set up and manage actions with a centralized configuration, giving you full creative freedom.
⭐Easy setup:
Our user-friendly interface makes setup a breeze. Simply import your animations, define the desired behavior and let Motion Matching System for Unity handle the rest. Spend less time on technicalities and more time bringing your characters to life.
⭐Fluid and responsive:
Experience animations that truly feel alive. Motion Matching System for Unity ensures that your characters react dynamically and instantly to input, providing a seamless and immersive gameplay experience.
⭐Centralized configuration:
Manage all of your animation settings in one single place. Fine-tune parameters, adjust blending weights, and customize the behavior of your characters with ease. Upgrade your character control with Motion Matching System for Unity and unlock a new level of realism and responsiveness.
⭐Versatile animation tags:
Enhance the depth and variety of your character's movements and emotions by utilizing a range of tags. From walking and running to strafing and jumping, Motion Matching System for Unity allows you to easily assign and configure tags for different states of motion, providing you with endless customization of your animations. Explore a spectrum of moods and expressions, including happiness, sadness, and more, to bring your characters to life with nuanced animations.
⭐Easy Debugging:
Solve any problems quickly with our easy debugging methods. Motion Matching System for Unity includes 3 debugging windows from which you can observe Post Processing Metrics, to check the directions and speeds covered by your dataset; as well as Pose Usage and Transition Cost, to check that everything is working correctly during execution.
Support:
Demo
Documentation:
- Check our documentation directory
Important Note:
Motion Matching System for Unity is a powerful animation system that excels at producing high-quality animations. However, please be aware that it does not handle procedural animation, inverse kinematics (IK), or game-play code on its own. To fully utilize the capabilities of Motion Matching System for Unity, a good level of scripting competence and animation setup knowledge is recommended. This will allow you to effectively convey gameplay information to the motion matching system, enabling seamless integration with your game mechanics.