Dynamic Smoke System introduces new and deep gameplay mechanics for smoke grenades for your players!
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👉 Smoke is responsive and will expand to fill the available space in your scene: it can squeeze itself through doors, windows or tunnels.
👉 Bullets, projectiles and explosions shape the smoke. You have full control over the duration and intensity of the holes created.
👉 Smoke and its behaviour is fully customizable. Tweak the performance, visuals, speed and size.
👉 1x simple demo scene included.
Functionality
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✅ Responsive: smoke expands to fill the available space in the scene
✅ Interactive: smoke can be penetrated by bullets, projectiles and explosions
✅ Customizable: fully customizable performance, visuals (including toon lighting), speed and size
✅ Scalable: multiple instances of smoke can be active at the same time
✅ Lit 🔥: responsive to scene lighting
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Compatibility
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✅ Built-in pipeline
✅ URP
✅ HDRP
❌ VR / WebGL / WebGPU
❌ Not recommended for mobile
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