BUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shader
No animations from the video in the project, no effects niagara
Goblins of the Middle Ages, modular, with facial blendshapes and color customization
there is a simulation of the fabric on the belts and flag
1 the base mesh contains everything, you hide what you don't need.
5 bodies with different heads, you can change the shade of the body, add noises, dirt, change the color of the eyes
so that the colors do not change on all meshes, create more materials for the shader
you can add a tattoo on the body, its texture (black and white) on the uv seams does not work
52 face blendshapes for facial animation
modular parts of the armor that can be combined with each other and change colors
goblins are smaller than a mannequin, you can see the screenshots
No Chain in the project
2 variations of the flag, on which you can also put your logo (black and white picture)