KatanaGirl1

ver 1.1

All the skins weights fixed

Blendshapes are fixed

SK_Katana_Girl1_Full07 removed

SK_Katana_Girl1_Full05 faces/tris decreased

Game-ready 3D model: KatanaGirl1

Preparation time ~9 months

3D game-ready model suitable for shooters, action games, ect.

Textures pack one 4096*4096 (down to 1024x1024)

The version has color customizable body, hair. The head contains 52 live link Apple blendshapes. You can try to set up the physics of chain by yourself, but it's baked for my custom animations only.

The model contains two skins for several parts. Body texture contains 2 options, Boot texture contains 2 options, Coat texture contains 2 options, Dress texture contains 2 options, Cap texture contains 2 options.

The model is completely modular, you can remove or add any part you want. The pack contains 6 prefabs:

Katana_Girl1_Full_01 - tris 161504

Katana_Girl1_Full_02 - tris 120304

Katana_Girl1_Full_03 - tris 103338

Katana_Girl1_Full_04 - tris 166292

Katana_Girl1_Full_05 - tris 128894

Katana_Girl1_Full_06 - tris 89060

Tris counts of characters: (89060 - 166292)

The model contains 92 animations(include the ones with baked dynamics): 32 with sword, 29 with guns, and the rest ones are for body with no weapon. Both the weapons are rifle and 2 pistols made from 5 parts for each one and animated for reloading

PBR Textures 4096pix .png(down to 1024х1024) : 

304 unity: normal, metallic, height, roughness, albedo, opacity, ambient occlusion

56 Texture sets - Inner_Eye, Outer_Eye, Eyelashes_Above, Eyelashes_Below, Eyelashes_Above_highpoly, Eyelashes_Below_highpoly, Head_Teeth, Bag, Bags2, Belts, Belts2, Belts3, Bandage, Hands, Hands2, Hands3, Hands4, Body1, Body2, Body3, Body12, Body32, Legs, Legs2, Breast, Breast1, Buckles, Holster, Gloves, Boots, Sheath, Cover_Above, Cover_Above2, Cover_Above3, Cover_Below, Jacket, Jacket_Sleeves, Tooth_Chain, Chain, Zippers_Boots, Zippers_Hands, Zippers_Body, Hairs_SecondLayer, Hairs_Blackout, Hairs_Flyaways, Hairs_ThirdLayer, Feet, Breast, Scarf, Shorts, Body_Unified, Body_Unified_No_Feet_Breast, Body_Unified_For_Blenshapes, Body_Unified_No_Feet_Breast_For_Blendshapes, Gun, Sword.

Boots, scarf, jacket and sleeves of the model are desirable to use a shader with two-sided display of polygons.

The pack doesn't contain scripts.