Steampunk robot

Animation retarget Unity. Rigged to Humanoid

Fully rigged (standard humanoid rig)

The skeleton is suitable for loading animations MIXAMO

Editing the model is recommended in Maya (for example, to change gloves)

PBR Textures Metal/smoothness

4K or 2k Textures

Texture sets are separated for each part

6 Texture sets - Boots, Hammer, Hands, Head, Legs, Torso

used programs: ZBrush, 3D-Coat, Marmoset toolbag 3, Maya

PBR textures (Metallic Sheader)

PBR textures

Rigged with Humanoid

Animations: None

-Albeedo

-Emission

-Height

-AO

-Metallic

-Normal

(Textures 4096x4096, or 2048)

Hammer: Faces: 1506, Verts: 1638, Tris: 2932

Steampunk robot: Faces: 25264, Verts: 26971, Tris: 49096


my e-mail makslectorem@gmail.com