2D Stealth Shooter Game System

In this game system, you will have a player who can use various types of damaging arrows, burning arrows, and most importantly, can aim towards the cursor position. These features can help you produce a pretty game.




Things to know


  • There are a few steps required to run the asset written in the PDF documentation.
  • I was a little flexible in the coding part, the categorization of some scripts may have been incomplete or incorrect, but overall there is no problem with the system.
  • Please kindly overlook the appearance of the characters, as not everyone excels in every area. While I may not have drawn the characters perfectly, this in no way reflects the quality of the system’s algorithms. However, feel free to make any adjustments or touch-ups to improve the areas you believe would benefit from more appropriate tones.


Requiements


  • This asset works with Unity's 2D Animation and 2D PSD Importer package.


Features


  • 2D character's cursor-directed shooting system
  • The character takes the correct position while attacking (not entering into enemy).
  • The character clings to the wall smoothly and without any glitches.
  • The enemy AI is sufficient and error-free for a 2D platformer game.
  • Configuration that uses resources correctly in terms of optimization.
  • Suitable OOP structure for project depth(not inherited unless necessary).
  • Fields have descriptive tooltips.
  • The character takes a stance according to the crookedness of the ground.
  • Separately available player armor pieces.

You can find all 3D models polygon count of that asset in here : Link (Total Triangles: 51.7k, Total Vertices: 29.8k).