It’s a Toon Shader/Cel Shading Shader for Unity URP
The aim of this shader is to make your characters or objects shading to look as close to real anime or toon as possible in real-time.
You can use it for games, renders, illustrations …
Our shader has a set of characteristics such as:
- Normals Smoothing for faces
- Outline fixing
- Gradient BaseMap
- Advanced Rim Lighting
- Specular Lighting
- Full Smoothness Control
- And much more...
Please before buying, take a look on this documentation: https://drive.google.com/file/d/12P4UbkWSB1BKhNpiD-bxj5CdbrZwQcSf/view?usp=sharing
It includes all the all the features that our shader has to offer to make sure it meets your requirements.