Smart GameObjects enables you to iterate on your film or game while it's playing in the editor using hundreds of built-in functions for AI, physics, motion, audio and more! Create nearly any kind of gameplay system from spawning objects through UI to AI behavior then save & reuse the logic across your projects. Enjoy performance by default to scale to thousands of Smart GameObjects in a scene. If you need help, documentation is built-in to the editor for easy reference. It's like having a physics toolkit, visual scripting and tween library all-in-one!


📳 Visual Scripting:

  • Real-time scripting while in editor play mode.
  • Exportable, reusable behaviors.
  • Hundreds of reflection-free conditions & actions.
  • Built-in error prevention, documentation & debug tools.
  • Supports AudioSource, NavMeshAgent, & Animator components.
  • Supports UnityEvents for easy integration with other assets.
  • Custom boolean & float variables.

*Visual scripting may require some logical and/or programming skill.


🍏 Physics Toolkit:

  • Custom ray cast shapes.
  • Memory, targets & filters.
  • Object detection algorithms.
  • Rigidbody actions.

🌀 Procedural Animation:

  • Translation, Rotation, Scaling.
  • Billboards & custom tween modes.
  • Spline paths with multiple spline types.
  • Local space & smooth paths.

Managed Entities:

  • Custom FPS throttling.
  • Built-in Object Pooling & spawning.
  • Managed update cycles.
  • Scale to thousands of Smart GameObjects**

🔥 Bonus Parametric Meshes:

  • Multiple shape generators.
  • Custom procedural mesh creation & debug tools.
  • Vertex deformation options.
  • Multiple UV unwrapping algorithms.

From the studio that brought you Modular AI, Pixel Graphics Toolkit, & Game Kit!

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*See technical details for more information.