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A collection of 25 PBR materials. All textures are 4096x4096 resolution (4k). All materials tile seamlessly. All textures are fully compatible with a variety of different scenarios - Unity terrain, Unity BIRP Standard Shader, URP Standard Shader, HDRP Standard Shader, and much more are compatible.
All of the below maps are included for each material:
Each material is pre-configured and designed to work out-of-the-box for URP.
BIRP: The same maps can be easily used in the Standard material for BIRP.
HDRP: You can re-bake the Occlusion map into the Metallic/Smoothness Mask to create the Mask map for HDRP.
Materials List