Improves functionality to navigate through the Unity Explorer e.g.: Locking the inspector target, Go back and forth similar to navigating through the Windows Explorer.
Bind any Asset or Hierarchy Object to Quicksave to never loose track.
Features:
- Add Back/Forward buttons to your Unity Project Browser
- Cycle through your selection history with or without locking the current "Inspector Window" target
- Set Hotkeys to toggle Inspector lock
- Display additional asset details like "Asset size", "type", "extension"
- Costumizable Quicksave slots
- Customizable Hotkeys
Version 1.2:
Added a functionality to now also display additional Asset Details (Size, Type, Extension)
Version 1.3:
Added two new Shortcuts Next (Locked), Previous (Locked), which allow navigating through the selection history without the current Inspector selection being changed.
Version 1.4:
Added Levels of Depth:
Level 1 - Folders Only
Level 2 - Folders and Browser Assets
Level 3 - Folders, Browser Assets and Hierarchy Objects
Version 1.5:
Alot of QOL changes, preferences and history now get saved after script recompiles
Version 1.6:
QOL,
Added Quickload with locked Inspector functionality
Quicksave Hotkeys are now: CTRL+ ALT + Q / W / E
Quickload Hotkeys are now: CTRL + Q / W / E
Quickload Inspector Locker Hotkeys are now: CTRL + SHIFT + Q / W / E
Version 1.7:
Added new Tool: Find Network Objects by Hash / in Project for all Multiplayer enthusiasts struggling with the Network Manager
Any ideas of improvement?
Contact me on Discord: Cornysan#2687