This package covers the entire pipline from the gathering of playerdata to the visualization as a heatmap. All can be used without coding.
The Package covers:
- Heatmap Generation
- Heatmap Rendering
- Log any GameObject's position in a fixed time interval
- Write data to the file system
- Send data to a Server
- A Node.js server to retrieve data
- Load it into Unity and Generate the Heatmap
Feel free to read the documentation.