FS Dialogue & Cutscene System

Quickly create professional-looking Dialogue & Cutscenes in your game by Playing animations & Changing Camera angles during Dialogue. Create branching narratives based on the choices selected by the player.


Quickstart Guide | Documentation | Tutorials | Discord


Our system provides a node-based editor for creating dialogues/cutscenes. You can create a node for Creating Dialogues, Showing Choices, Playing Cutscene Actions like Changing Cameras Angles, Playing Animations, Moving/Rotating Objects, etc.


The project comes with the complete C# code so you can easily modify and create custom cutscene actions according to your needs.


The asset works on all Unity versions above 2019.4


Key Features

  • Show Dialogues while playing audio & animations simultaneously using a single node.
  • Create branching narratives based on the choices selected by the player.
  • Play animations, switch cameras, play audio, move/rotate player, etc
  • Write dialogues for multiple languages using the Localization Editor.
  • Import and Export dialogues as CSV and quickly write/edit them from tools like Excel.
  • Use Facts to remember the player's choices and use them to control the story at a later point in the game.
  • Create Custom cutscene actions according to the needs of your game