Modeled in blender and painted in substance painter.
Texture files with the Basecolor, Metallic, Roughness, Normal, and Ambient Occlusion maps (1024x1024) (15x)
The files you will get are Image files: .fbx .blend .mtl .obj, stl. Hope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.