Dryad

Animation retarget Unity. Rigged to Humanoid<br>

Fully rigged (standard humanoid rig)<br>

The skeleton is suitable for loading animations MIXAMO<br>

<br>

Editing the model is recommended in Maya (for example, to detach a knife, remove hair, etc.)<br>

<br>

PBR Textures Metal/smoothness<br>

4K or 2k Textures<br>

Texture sets are separated for each part<br>

5 Texture sets - Body, Dagger, Hair, Head, Sheath<br>

used programs: ZBrush, 3D-Coat, Marmoset toolbag 3, Maya<br>

my e-mail makslectorem@gmail.com<br>