Asset Supports:
Dritvík - Basalt Coast is a collection of over 55 game-ready assets built from the ground up to take full advantage of the High Definition Render Pipeline. These assets were captured with photogrammetry on-location in Dritvík, Iceland, a dramatic coastal area on the west side of the Snæfellsnes peninsula, and Cape Alava, Washington, the westernmost point in the contiguous United States. This collection has been built with much love and care, and it's with great pride that it's released so that many others may experience these amazing locations.
Features a large coastal environment, Alden's Landing, carefully designed with FPS gameplay in mind. With nearly a full kilometer of playable shoreline, assembled and set dressed by hand, this map truly captures the scale and natural mystery of the real-life locations which inspired it.
If you need asset support or have something cool you'd like to share, join the VIVID Arts Discord Server! I'm happy to help you out or take a look at the awesome things you've made!
Check out the Unity 6 Demo Builds for HDRP, URP, and Built-In! The HDRP version runs between 100 and 140 FPS at native 4K on an RTX 4080, with graphics features like Adaptive Probe Volumes, Screen-Space Global Illumination, Screen-Space Reflections, Volumetric Fog, Tessellation, GPU Resident Drawer, and GPU Occlusion Culling all enabled.
IMPORTANT: To install, first import main package from Asset Store, then import included Render Pipeline-specific package. See README file after first import for full installation instructions (VIVID_Arts\Dritvik\README.txt)
Store page screenshots were captured in HDRP. Use HDRP in your project for best quality. URP and Built-In render pipelines are also supported, but quality will be lower due to the nature of the render pipelines. Before purchase, download the example builds and explore the world in each render pipeline to decide if these assets are right for your project!
Pack includes: