Mafia Modular



  • WORKS ON URP and HDRP/ in built-in working from 2021.3 LTS (need recreate shader graph)
  • BUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shader
  • PBR textures (albedo-White,roug-met,normal map) with masks for customization
  • Modular Mafia - by combining clothes and changing colors and textures , you can get a lot of characters
  • 1 head has 3 morphs for different head shapes, 2 color textures,
  • 52 morphs for facial animation
  • 3 beards - you can change color
  • 3 hairstyles - you can change color
  • 4 hat, on hats, you can only change the color , 1 mask you can change the texture and colo,Birmingham the texture is changing on it
  • 3 glasses you can change color
  • 3 basic shirts, you can change the texture and color, with or without a tie, there are options with rolled up sleeves
  • 3 coat, to the coat there are there are shirts indicated to them by numbers, you can change the texture and color
  • 2 pants you can change the texture and color, 2 belt-pants
  • 4 shoes you can change color
  • 2 coats,belt coat, tie have fabric simulation
  • All meshes go separately, coats and shirts in the scene are also separate, I just put them at 1 coordinate point, you will need to connect everything in a bluprint