AIGT Node Dialogue Editor

If your are familiar with the ShaderGraph style you will find this tool almost natural to use, otherwhise you will become familiar to it in matter of seconds.

With this Node Editor you will be able to create dialogues as fast as you have never seen before.

Using ScriptableObjects you will be able to work with a Unity's built-in data structure that is easy to access and implement in your projects.

In addition you will find some samples and prefab that might actually be ready to be implemented in your scene as they are, without need for further manipulations or dependencies.

This tool is provided with a complete documentation that you can examine whenever you need to, as well as infos about how to contact support in case of necessity.