Gothic Land

The Gothic Land is a package of environments in dark fantasy style. The package is designed for the URP render pipeline. There are two main parts in the pack. The first is a landscape. The second is a city. There are two scenes. The one with a terrain only. The other one with both the terrain and a city. The best practice is to use the “Terrain tools” package from Unity to manage terrains and save splat maps. Scenes from the pack is a good point to start your custom scene. There are several textures in the pack. Textures from “../model_Nevapros/textures/grounds” was designed for terrain painting also.

You can use two brushes from the pack to texture painting your own streets on a terrain. Take a look at pavement texture tiles. I place one texture-tile to the terrain layer for paint streets and calculate size tiles for the second texture-tile for paint streets on a 45 degrees angle.

The terrain is mostly heavy for rendering the scenes therefore I suggest to use quality settings from “../model_Nevapros/settings”. In the future I am planning to improve the quality of render trees to increase FPS and maximum distance.

For creating your own city use wall prefab. There are two pivots in the prefab to rotate the wall in different ways. Look at the city scene for example.

There is a simple sky system for a nice smooth horizon.

You can use dozens of prefabs and models to combine to create your own buildings. In the future I am planning to extend the package by new buildings and details.