Gamer Girl

⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

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Technical details

Shaders supported: Built-in, HDRP, URP.

SK_GAMERGIRL_01_LOD 0: ~ faces 38039, tris 72815, verts 40722

SK_GAMERGIRL_02_LOD 0: ~ faces 39057, tris 74811, verts 42049

SK_GAMERGIRL_03_LOD 0: ~ faces 44217, tris 84966, verts 48752

Rigged with Humanoid. Additional bones that are added to Humanoid:

https://docs.google.com/document/d/1SQGvWWO2ldT7_W7Nj4krkIOE3bI8_TKyVu0z_q5wbl4/edit?usp=sharing

Easy Animations retarget in Unity. You can find suitable animations in Unity/UE4 stores and retarget them.

The model rig is tested with 3rd person-standard epic animations, ALSV4, and Female Interactions Animations. Animations not included!

Adjustable parts with blend shapes: breast (bigger and smaller), butt (bigger), hair ponytail and loose (longer)

ARKit Apple Blendshapes are tested with Live Link Face. (see video preview)

Facial expressions are included (Morph Targets, Blendshapes).

You can use this model for face mocap (live stream) and conversation animations.

PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!

PBR Textures Metall/Roughness

4K Textures - normal, metallic, roughness, albedo, opacity, matID, emissive

9 Texture sets - Body, Head, Outfit 01, Outfit 02, Outfit 03, Teeth, Hair, Eyes, Lashes

These colors are included for clothes by default: pink, orange, black, white, violet. Many eye colors. For hair: brown, black, white, green, blue, red, blonde. You can change any color as well.

The model is completely modular, you can remove or add any part you want.

The full body under the clothes is included, it's not a cutout! Nude versions is included!

The body texture is censored.


⁺₊✧ ⋆ FAQ

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Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. Please take a look at compatibility list.

Male | Female

Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.

Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Q: I don't need the advanced materials. How do I disable this feature?

A: You can simply switch it to the default material. For Built-in, use "Standard Double Sided". For URP, select Universal RP, then Lit. For HDRP, select High Definition RP, and then Lit. You can see the process in the video previews of my models.

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.

Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.

Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.

Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models

Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.

More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service

≽^·⩊·^≼

Thank you!