Physically Based Character OFFICIAL SALE

While almost all users love the feel and the physics, some think the inspector is ugly or some other details of the UX are not to their liking. So be prepared that you may find things in this asset that you do not like.


I made this asset long ago, mainly focussing on the feel and physics. For years I did not publish it because I was aware that parts of the UX lacked polish. It just sat on my hard drive. One day I tried it again and thought it was so cool. While there are other active ragdolls out there, they cannot do what this can. It felt a shame to not give others the opportunity to use it, so I said: "frk it, I will just publish it as it was, back when I was playing with it".


Some users are disappointed while a fair few consider this to be their best asset. This is what an animator at an AAA studio said "Patrik is the one who will make our game cool".


Some videos:

www.youtube.com/playlist?list=PLEkyNrA4JVcsCyTXrY6PFFaK_gKUe9dAr


My home page expired so demos are temporarily only available upon email request.


The "foot fix" feature is enabled by default but it sometimes should be disabled because it makes the character unstable, particular with animations that lie down or is upside down. Disable it in the inspector. If your character or animation has an incompatible avatar the setup may need tweaking or the animation may not play perfectly out of the box. The "Format C:" button in the pop up is a joke. You will be asked change a file in the ProjectSettings folder. It will work (except sprint) even if you don't but the popup will remind you until you do.