Modular AK47

AK47 (Type 3) weapon designed for customization/modularity.


If you're making an Extraction shooter, Battle royal, or AAA FPS - this is the AK for you.


Each major peice (stock/dustcover/bolt/barrel/foregrip/grip etc) are all detachable and replaceable, and attachment points for future weapon content are included.


What you see is what you get. The above Unity Screenshots are what it looks like ingame with no extra work when placed into Unitys Default HDRP sample scene. No extra fancy or custom lighting is used to make the weapon look better then it should.


There are also some included substance painter renders to show the the asset when rendered in high quality if you need to render the asset outside of Unity (for marketting/PR etc).


The asset looks best in Unity HDRP's renderer, but materials and textures are included for both BUILTIN and URP.


Not sure if this is for you? Jump in Discord and ask me any questions about the asset you require.


== Technical Info ==

Transforms:

Each mesh element has Rotation: 0,0,0, and Scale: 1,1,1 - with correct orientation assuming Z Forward Axis. No counter rotations or mesh flipping found here!


Textures:

Textures for each peice are exported at 2K, but can be downsized if required. Even with 1024x1024, the AK looks great!


Texture and Material sets for HDRP, URP, and BUILTIN are included. Feel free to delete whichever is not required.


Triangle count:

Approximately ~18.6k