The supported path editing methods include:
Cinemachine smooth path editing, gameobject transform position editing, input of bezier parameters, and input of continuous Vector3 position through other methods.
The effects that can be created include:
① LineRender FX in the path.
② All type of prefab trailFX in the path.
③Marquee FX in the path.
④All type of FX demo in Example Scenes
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