* 1 mesh.
* Geometry: 7274 triangles, 4693 vertices.
* PBR high resolution textures (2K).
* Two materials.
* Channels: diffuse, normal, metallic, emission.
* Animations: 95.
* Rigged type Humanoid.
* Head-shoot ready: just hide the head material (set material to Fade and Alpha to 0).