Big Quadruped Robot

  • Geometry: one mesh (19476 triangles, 21314 vertices).
  • Material: three PBR materials.
  • Three skins.
  • Texture: base color, normalmap, occlusion and metallic (4096x4096).
  • Rig: type Generic.
  • 11 animations: Dead, Idle_01, Idle_02, Move Back, Move Forward, Move Left, Move Right, Special Attack_Loop, Stan Loop, To Special Attack, To Stan.