Why choose Active Ragdolls from Intuitive Gaming Solutions?
Active Ragdolls takes a slightly different approach from other solutions allowing even more interaction between the world and the active ragdoll.
Specifically, although pinning bones is supported, by default no bones are explicitly pinned to the skeleton allowing world forces to move the active ragdoll freely.
Active Ragdoll Features:
Balance System Features:
Integration With Other Assets:
Planned Features:
Lightweight. Active Ragdolls is an extremely lightweight solution taking advantage of built-in Unity features for ragdolls and joints to create an easy to configure and highly modifiable solution that works well with other assets. No need to define overly complex skeletal muscles and joints.
Powerful Unity editor event integration. This asset provides Unity editor events for almost any situation you could imagine giving you the power to string together events in the editor to quickly string together behaviours in your game or write code to subscribe to these events in your own scripts to customize the system in anyway you see fit.
Simple setup. Just use the built-in Ragdoll wizard that comes with unity and the one-click Active Humanoid Setup Wizard that comes with this package to get started in under 5 minutes.
Well documented. comes with a demo scene, hand-written documentation, and a generated API reference.
Other Assets:
Conversations - A complete solution to conversations in all types of Unity games, from simple NPC conversations to full on visual novels.
Fade Effects - A complete fade effects solution for Unity (screen fade, object fade, fade camera obstructions, & more!)
Damage System - An advanced damage and weapon system for your game.
Game Movement - A fully-featured, modular movement system for almost any kind of game.
Editor Physics Simulator - Simulate and record physics in the editor.
Documentation:
*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*