Physical AI mainly includes:
-Physically based character animation performance with internal collision option
-One click creates humanoid dynamic ragdolls and automatically calculates joint limits.
-Automatic setting of joint spring and damper based on total mass, achieving good dynamic ragdoll performance without manual adjustment.
-Provide sample player and AI scripts with basic state transitions and damage calculation system(including falling damage).
Compatible with VR PHYSICAL BODY(Minimum V2.0.0)