Physical AI

Physical AI mainly includes:

-Physically based character animation performance with internal collision option

-One click creates humanoid dynamic ragdolls and automatically calculates joint limits.

-Automatic setting of joint spring and damper based on total mass, achieving good dynamic ragdoll performance without manual adjustment.

-Provide sample player and AI scripts with basic state transitions and damage calculation system(including falling damage).


Compatible with VR PHYSICAL BODY(Minimum V2.0.0)