AnimeStyleCharacters is not just a set of art assets, it's a framework that can be used to generate infinitely many characters.
Require Unity 2021.3 or later.
🍀 Features:
☑️ Each sprite is swapable.
☑️ The color of each sprite can be customized (except for weapon, you may have your own ideas about it).
☑️ Includes Sprite Blend Shader.
☑️ There are mainly 4 PSB files, each with its own 2 secondary textures.
☑️ Each sprite was drawn on the canvas 709x709 resolutions canvas.
☑️ Each sprite has been skinned to match the Nora Sketelon.
☑️ The number of vertices of meshes is optimized.
☑️ 4 tutorial scenes.
🔨 Tools:
SetMatColor:
A monobehaviour component used to set color and material of SpriteRenderer.
ColorSetter:
A monobehaviour component used to manage SetMatColor components.
AnimeStyleCharactersAsset:
AnimeStyleCharactersAsset is A kind of ScriptableObject Asset used to store colors of every sprite permanently.
Sprite Blend Shader:
The shader blend three sprites into one. Support Amplify Shader Editor in Built-in and URP. Support ShaderGraph in URP.
Origin Sprite Blend Shader:
The shader blend three sprites into one. The original color of floor-sprite will be keep. Support Amplify Shader Editor in Built-in and URP. Support ShaderGraph in URP.