GT Grass

The GT Grass is a real time rendering grass, which is designed for stylized anime art style environment. You can customize the grass into different styles with the painting tool and the shader properties. A base texture is supported with AlphaClip, which allows you to use custom vegetation textures. The painting system procedurely creates triangle geometry, as the base of tessellation, builds up a fading system to optimize the grass performance.


Supported Platform: Windows, Android


Key Features

  • GT Grass can be used in open world environment with massive quantity of grass
  • You can paint grass with a built-in painting tool.
  • Simple Lit and Unlit shaders are included in Built-in and URP, and Lit and Unlit shaders in HDRP
  • A base texture is supported. You can use this to customize your vegetation to be grass or flowers.
  • The Grass Diversity can be adjusted from color, width, height and bend.
  • The Wind Map is supported.
  • The Interaction with multiple characters is supported
  • The GPUInstancing is supported so you can repeatly use the same grass mesh.
  • The Fading System allows you to optimize the performance on GPU.
  • The Data Management System allows you to easily manage your grass data during development.

Example Scenes are included, showing you how to use GTGrass in Built-in, URP and HDRP.


Documentation is included.


Customer Support

Unity Forum: https://forum.unity.com/threads/gt-grass.1325994/

E-mail: yanart0606@gmail.com