2D Booster & Flame (Shader & Controller)

The asset contains:

  • a unity shadergraph
  • two flame masks; you can paint your own
  • two materials
  • a component that controls the shape of the flame
  • a demo scene to create prefabs if needed

Useable out-of-the box without coding needed.


Just add the material and the component, add the object to your spaceship or rocket (or other) gameobject and let the flame controller do the rest.


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