Toon Pro: Ultimate Stylized Shading OFFICIAL SALE

Overview

Choose from a variety of styles including cel shading, ramp lighting, anime, cartoon, watercolor, stylized or entirely artistic look.

Create your own one-of-a-kind style by mixing every available feature using the material editor.

Experiment and find the perfect look for your project.


Basic Shader Features

Cel shading with 3 lighting styles to choose from: step, posterize, and diffuse ramp.

Gooch: Fully control the colors of bright and dark areas of your object with the gradient editor.

Custom shadowing: Control the colors and intensity of shadows; disable and enable shadows.

Specular Lights: Adjust the color, sizes, and intensities of specular lights; control gloss with a texture.

Rim lighting: flexible rim lighting option based on the fresnel effect.

Outline: based on the 3 outline modes with distance-based scaling.

Additional lights: supports spot and point lights (URP only; for built-in support - see documentation).

Environment lighting, indirect lighting, and reflections support.

Supports: normal maps, emission maps, occlusion mapping.


🎨 Artistic features

Adjust rim lightning with features like backlight, side shine, or split colors based on diffuse lightning.

Specular masks to customize specular lightning.

Sketch mode outline for a hand-drawn look.

Diffuse Warping feature allows you to create a sketch effect or warp the edges of your cel-shaded diffuse.

Hatching is a technique used to create a hand-drawn or sketch effect on objects using carefully crafted textures.

Halftone is a method of simulating continuous-tone imagery, such as photographs or paintings, using a pattern of various shapes.


🎁 Included in the package:

  • Variety of different textures for different features.
  • Over 100 material examples to get you started.

🧰 Editor tools to enhance your workflow:

SmoothNormalsBaker, which bakes smoothed normals for better-looking outlines on flat-shaded meshes.

Ramp Creator, a fast and flexible tool for creating 1D ramps using Unity's gradient editor. Texture Channels Packer feature allows you to create a new texture by combining the color channels of multiple textures.

Custom Inspector, an easy-to-use material editor designed with artists in mind.


Get more information about how the shader works by reading the documentation. (built-in shader doesn't support all Toon Pro features)


Unity 6 support!

Supports 2021 and 2022

Works only with URP and Built-in

XR support: VR and AR.

✅ Supports Android and IOS.


If you have questions, reach me via discord.