✨Overview
Choose from a variety of styles including cel shading, ramp lighting, anime, cartoon, watercolor, stylized or entirely artistic look.
Create your own one-of-a-kind style by mixing every available feature using the material editor.
Experiment and find the perfect look for your project.
⚡Basic Shader Features
Cel shading with 3 lighting styles to choose from: step, posterize, and diffuse ramp.
Gooch: Fully control the colors of bright and dark areas of your object with the gradient editor.
Custom shadowing: Control the colors and intensity of shadows; disable and enable shadows.
Specular Lights: Adjust the color, sizes, and intensities of specular lights; control gloss with a texture.
Rim lighting: flexible rim lighting option based on the fresnel effect.
Outline: based on the 3 outline modes with distance-based scaling.
Additional lights: supports spot and point lights (URP only; for built-in support - see documentation).
Environment lighting, indirect lighting, and reflections support.
Supports: normal maps, emission maps, occlusion mapping.
🎨 Artistic features
Adjust rim lightning with features like backlight, side shine, or split colors based on diffuse lightning.
Specular masks to customize specular lightning.
Sketch mode outline for a hand-drawn look.
Diffuse Warping feature allows you to create a sketch effect or warp the edges of your cel-shaded diffuse.
Hatching is a technique used to create a hand-drawn or sketch effect on objects using carefully crafted textures.
Halftone is a method of simulating continuous-tone imagery, such as photographs or paintings, using a pattern of various shapes.
🎁 Included in the package:
🧰 Editor tools to enhance your workflow:
SmoothNormalsBaker, which bakes smoothed normals for better-looking outlines on flat-shaded meshes.
Ramp Creator, a fast and flexible tool for creating 1D ramps using Unity's gradient editor. Texture Channels Packer feature allows you to create a new texture by combining the color channels of multiple textures.
Custom Inspector, an easy-to-use material editor designed with artists in mind.
Get more information about how the shader works by reading the documentation. (built-in shader doesn't support all Toon Pro features)
✅ Unity 6 support!
✅ Supports 2021 and 2022
✅ Works only with URP and Built-in
✅ XR support: VR and AR.
✅ Supports Android and IOS.
If you have questions, reach me via discord.