PBR metallic/roughness
Rigged to Humanoid Skeleton with additional bones. Eyes, cloth rigged too.
Facial expressions are included (Morph Targets, Blendshapes): eyeBlink, jawOpen
Easy Animations retarget in Unity and Unreal Engine. Humanoid rig. (but need to animate the cloth separately ).
Faces: 14479
Tris: 27810
Edges: 29006
4k textures(2xAlbedo, Normal, MetallicSmoothness, AO)