WORKS ON URP and HDRP/ in built-in working from versoin 2021.3 LTS (you will need to recreate the shaders)
BUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shader