Boxy - Inventory/Crafting System

Boxy is a comprehensive Inventory and Crafting system for the Unity Game Engine. With its user-friendly interface and powerful features, you can easily manage your game's items, crafting, and inventory management without any programming difficulties.


Key features include:

  • Customizable items
  • Stackable items
  • Timed crafting
  • Multiple Item Crafting
  • Global and localized item storage
  • Inventories for any object
  • An item management system
  • UI examples
  • A well-written documentation
  • A small wrapper to combine other inventory systems with boxy

The package comes with an example scene to show how it works and can be seamlessly integrated into any project, whether new or almost finished.

The source code is well-documented and formatted, and a detailed documentation is included in the package to ensure proper integration and support if needed.


Check out the documentation here: Boxy - Documentation


This package is reliant on your feedback, so don't hesitate to reach out with any questions or suggestions:


- Discord: Zindea#5423

- E-Mail: Zindeaxx@googlemail.com