Drake Warrior

Low-poly, gameready, rigged, animated. Handpainted textures. Suitable for fantasy games.

Asset works with build-in shader, but contains URP prefabs and materials!

Contains 20 custom animations.

Contains 2 blendshapes: for closed eyes and for opened jaw.

Cloth simulation set up for skirt and hood.

Rigged with Humanoid Rig, you can retarget any humanoid animation.


You can use dressed-up Drake, or Drake without clothes, also you can switch off Hood visibility.

You can customize the color of body (5), the color of clothes (5) and the eyecolor (5).

29 texture maps:

15 Handpainted Diffuse Maps

2 Normal Maps (optional)

2 Roughness Maps (optional)

10 Emission Maps

15 Materials for build-in shader and 15 Materials for URP:

5 for clothes

5 for body

5 for eyes

It is desirable to use shader with Cull off option for clothes materials (included in Asset, DrakeWarrior> Materials > TwoSidedShader.shader)

Polygon count:

Dressed Drake BaseMesh :

tris 19792

verts 10110

Drake BaseMesh:

tris 13908

verts 6976

*there is no stand in the asset, it was made only for render