Simple Console

With a single Prefab and a few lines of code, add commands to your application that can be invoked from a console window and C# scripts! A perfect tool for displaying information, configuring options, and general debugging!


Command System

  • Part of a Prefab that you can quickly add to a scene.
  • Add, remove, and invoke commands at runtime.
  • Simple scripting API with full C# source.
  • Multiple examples to show you how to get started.
  • Simple to extend with your own functionality.
  • Gives you full control over the lifecycle of commands. This is perfect if you only want a command to be available in a certain scene, when a particular GameObject is enabled, or when a window is open.

Console window

  • Part of a Prefab that you can quickly add to a scene.
  • Can display Unity log messages such as Debug.Log or Debug.LogError.
  • Suggestions and autocomplete.
  • Fully customizable with built-in support for simple text color changes, all the way to a full UI revamp.
  • Out-of-the-box compatibility with both the old and new input systems.
  • Uses TextMeshPro.

Documentation


Simple Console also comes with detailed documentation, both manual and scripting reference content, to help you get set up and use commands in your application.


Support


For support of all kinds, reach out using the email address on my Publisher page!