All models and textures/materials are customizable and easy to use, suitable for various game genres and projects.
Props are low-poly and usable for mobile or VR/AR projects.
PREFABS:
● meteor* - this is main building block of environment; I have imagined this to be meteor for pirate hideout somewhere in the space; but hey It can be used for any other purpose; for example, just an island.
● plant – stylized plant, it reminds of sago palm (cycas revoluta).
wreck parts…
● wreck_fence* - fence of the wreck, but it can be used as separate prefab.
● wreck_hatch - hatch of the wreck, but it can be used as separate prefab.
● wreck_house – deckhouse of the wreck, but it can be used as separate prefab.
● wreck_hull* - main part of the wreck, but it can be used as separate prefab.
*if you would like to use these prefabs for mobile or VR projects, I suggest to change colliders to box colliders.