This Asset includes:
-A car model (of .fbx type)
-A prefab for the car (1960sMuscleCar4.prefab)
-All the textures for the car
-All the materials for the car
-A demo scene for visual showcasing
Extra body parts:
-Custom Hood
-Front Spoiler
-Rear Spoiler
Separate Body Parts:
-Hood x 2
-Front Spoiler x 2
-Rear Spoiler
-Front Bumper
-Rear Bumper
Extra Details:
-Includes baked Ambient Occlusion map for vehicle body
All Texture Details:
512x512:
enginebay_TEXTURE.png, enginebay_NRM.png
1024x1024:
-trimmings_NRM.png, squarelight_TEXTURE.png, grill_NRM.png, grill_SPEC_METAL.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png, plate_TEXTURE.png
4024x4024:
bodymap_TEXTURE.png x 2
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Details: Prefab has 4 LOD States
-LOD_1 (Detail): 29,232 tris
-LOD_2: 25,016 tris
-LOD_3: 10,540 tris
-LOD_4: 8,956 tris
Third-Party file license notices:
-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses bodymap_TEXTURE.png, enginebay_TEXTURE.png, enginebay_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, grill_NRM.png, grill_SPEC_METAL.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png, plate_TEXTURE.png; see Textures_license_notice.txt file in package for details