1960s Muscle Car #4

This Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1960sMuscleCar4.prefab)

-All the textures for the car

-All the materials for the car

-A demo scene for visual showcasing


Extra body parts:


-Custom Hood

-Front Spoiler

-Rear Spoiler


Separate Body Parts:


-Hood x 2

-Front Spoiler x 2

-Rear Spoiler

-Front Bumper

-Rear Bumper


Extra Details:


-Includes baked Ambient Occlusion map for vehicle body


All Texture Details:


512x512:

enginebay_TEXTURE.png, enginebay_NRM.png


1024x1024:

-trimmings_NRM.png, squarelight_TEXTURE.png, grill_NRM.png, grill_SPEC_METAL.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png, plate_TEXTURE.png


4024x4024:

bodymap_TEXTURE.png x 2


All Texture Types:


-Albedo

-Metallic/Specular

-Normal


All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 29,232 tris

-LOD_2: 25,016 tris

-LOD_3: 10,540 tris

-LOD_4: 8,956 tris


Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses bodymap_TEXTURE.png, enginebay_TEXTURE.png, enginebay_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, grill_NRM.png, grill_SPEC_METAL.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png, plate_TEXTURE.png; see Textures_license_notice.txt file in package for details