=> Note: Default project is for URP. You can unzip shaders for other pipelines from "Shaders" folder
URP => Import Guide
HDRP => Import Guide
Built-In => Import Guide
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A set of semi-realistic Bark (trunk) and Leaves shaders for all tree models from every software with Translucency and Wind support for both bark and leaves. Supports all pipelines and platforms with the maxed out performance even on most low-end mobile devices without any performance lost
Using this shaders you can achieves to a realistic vegetation rendering even on low end platforms and URP
Supports all vegetation types from grass to trees that are made by every tool or software
Support global and local wind effects
Support translucency effect for leaves
Multi pipelines support with a same result and quality
Download Windows Demo
View Documentation
=> Features:
- Don't needs vertex colors (works on all tree models)
- Also supports the vertex color for leaf local wind
- Maximum performance (zero cost)
- 6 shaders for all platforms and pipelines
- Translucency support for all pipelines
- Optimized and semi-realistic wind effect (global and local)
- Global wind controller component
- Wind and translucency controller UI
- Realistic sample scene and tree models + Grass
- Amplify Shader Editor source
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My other lighting assets:
HDRP Lighting Box 2 : NextGen Lighting Solution