Rigidbody Target Matching

Rigidbody Target Matching
This asset allows the Rigidbody to follow the target object or specific position and rotation.
This is done by using AddForce and AddTorque in order to have more realistic interaction with an environment.

PC | Mac | Android | iOS | WebGL

If you have questions or suggestions, write nurzzz27@gmail.com.
Please leave feedback and your example of using the asset!