Why use it:
Frame-by-frame pixel-art animation si HARD. Spending entire days animating simple characters with short animations is common.
BoneToPix provides a streamlined alternative to traditional frame-by-frame pixel-art animation, enabling you to effortlessly create dynamically lit pixel-art animations in a fraction of the time. With BoneToPix, you can easily convert your simple 3D models and animations into captivating sprite animations with just a single click.
Features:
⭐Clean Results With A Single Click
💡 Automatic Generation of Normal Maps for Dynamic Lighting
🎨 Auto-Generate A Palette, Or Apply A Hand-Made One
🌈 Includes The Palette Editor Asset - Edit Sprite Palettes On The Fly, Even During Animations. Includes Palette Mapping & Palette Reducing Modes
👾 Customizable Toon Shader With Dithering Support
⭕ Configurable Unlity Outlines, in Any Color
✨ Magically Generates Animation Clips, An Animator & A Material Based On Your Preferences
🖼️ Convert Single-Frames Of Multiple Objects At The Same Time, Creating Complete Environments
📐 Support for Any Output Size & Resolution
🧪 Customizable & Tweakable
🥧 Options To Bake Lighting Directly Into Albedo Texture
💾 Full Source Code Included
✔️ Output Sprites & Shader Compatible With URP And Built-In Render Pipelines