A new high-quality 3D environment art package for games and 3D applications is now available. Includes semi-realistic assets with little to no photo source material. Most of the textures are either hand-painted or made using Substance Designer. The assets are optimized to be lightweight for GPU and memory usage with 4k atlases. Each prefab contains at least 4 LOD levels.
○ Features
• PBR materials and 4k texture atlases.
• Cliff and rock meshes with 4 LOD levels.
• Cave meshes.
• 425 prefabs total (optimized meshes, merge prefabs, and more).
• 306 models.
• A variety of ground tiles.
• 2 fire effects made in Amplify shader Editor.
• 17 Amplify shaders.
- Grass Foliage.
- Leaves Fast.
- Simple Coverage Moss.
- Simple Coverage.
- Snow Foliage.
- Standard (Tessellation).
- Standard Decal.
- Torch Flame.
- Waving Double Pass Edit (terrain grass shader).
- 3 New (TFS basic) foliage shaders: grass, bark, and leaves (Includes simple billboard shaders).
- And more...
• Mesh and ground splats.
• 5 trees and 52 plants.
• 14 decals.
• 3 Example scenes (vegetation scene with 3 biomes).
○ Feedback
For questions follow the Unity forum thread or contact me via email:
florianalexandru05@gmail.com