OpenCV for Unity OFFICIAL SALE

Official Site | ExampleCode | Android Demo WebGL Demo | Product Introduction Video Setup Guide Video | Forum | API Reference | Support Modules | Free Trial Version


OUR ASSET FEATURES

  • Cross Platform

Compatible with multiple platforms, allowing for app development on major platforms.

iOS & Android & Windows10 UWP support.

Win & Mac & Linux Standalone support.

WebGL support.

ChromeOS support.

Support for preview in the Editor.

Works with Unity Cloud Build.


  • Support Latest Version

Users can utilize “OpenCV for Unity” based on the latest version of OpenCV (4.10.0) for app development.


  • OpenCV Java API Supoort

As a clone of OpenCV Java, which means you can use the exact same API as OpenCV Java 4.10.0. OpenCV Java documentation


  • Easy to Use

We provide helper functions for the interconversion of Unity’s Texture2D and OpenCV’s Mat. Many classes implement IDisposable, allowing you to manage resources using the “using” statement.


  • Include Many Examples

Includes a wide variety of example usage scenarios, which consist of scene files and script codes. By running these sample applications, you can learn how to develop OpenCV applications effectively.

OpenCVForUnity Examples (GitHub)

EnoxSoftware repositories (GitHub)


  • AR VR MR

Can be utilized for developing applications using Augmented Reality, Virtual Reality, and Mixed Reality technologies.


  • Deep Learning

Provides support for the dnn module, including various frameworks such as ONNX, TensorFlow, caffe, Torch, Darknet, and more. See OpenCV wiki (GitHub)

On all platforms, inference in the Dnn module uses the CPU backend by default; only Windows platforms can use the CUDA backend by following additional steps.


  • Use of WebCamTexture

Supports input from Unity’s WebCamTexture, allowing you to perform real-time image processing on camera footage.


  • Works with many hardware

Compatible with a wide range of hardware gadgets beyond just PCs and smartphones, allowing it to run on various devices.

(e.g. HoloLens1 / Hololens2, Nreal Light, Oculus, Kinect, RealSense, ZED 2 or ZED Mini stereo camera, and Raspberry Pi).


  • Visual Scripting Support

By utilizing the VisualScripting With OpenCVForUnity Example, you can leverage all the methods available in OpenCVforUnity within the Unity’s Visual Scripting development environment.

VisualScripting With OpenCVForUnity Example (GitHub)




Trial & Demo:

- Free Trial Version

- Android Demo

- WebGL Demo



ExampleCode using OpenCV for Unity is available.

MarkerBased AR Example

MarkerLess AR Example

FaceMask Example

RealTime FaceRecognition Example

AVPro with OpenCV for Unity Example

Kinect with OpenCV for Unity Example

HoloLens with OpenCV for Unity Example

NatDevice with OpenCVForUnity Example

NatCorder with OpenCVForUnity Example

VisualScripting with OpenCVForUnity Example

ARFoundation with OpenCVForUnity Example

NrealLight with OpenCVForUnity Example

FfmpegWithOpenCVForUnityExample

VideoPlayerWithOpenCVForUnityExample

NativeGalleryWithOpenCVForUnityExample


OpenCV for Unity uses OpenCV under Apache 2 license; see Third-Party Notices.txt file in package for details.





Build Win Standalone & Preview Editor : Windows 8 or later

Build Mac Standalone & Preview Editor : OSX 10.13 or later

Build Linux Standalone & Preview Editor : Ubuntu18.04 or later

Build Android : API level 24 or later

Build iOS : iOS Version 11.0 or later



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